

'Summon' now summons exploding spiders instead of rats and their numbers increase every seven levels.įrost now scales up in both duration and damage. Plant wall now uses 80 mana to summon 6 plants, scaling up to 16 plants at level 50.Ĭall of nature now scales up more with levels.

To uninstall the patch, just delete patch02.gs1 from the Data directory in your Heroes folder. Run the game, if installed successfully, you should have "Unofficial" in the bottom right of the main menu. Install the patch to your Heroes directory.ģ. Locate your Heroes install and ensure it is version 1.1 (I recommend the pre-patched GOG version, but the steam version should work also)Ģ. Items, spells and hero skills are all enabled on the campaign however.Īll players in multiplayer require the same version.ġ. The campaign has its own balancing and I did not think it wise to upset it, other than making the first mission slightly easier. Some of the changes do not affect the campaign, specifically the unit changes. For item balance I mostly focused on eliminating the negative bias on items, there were simply too many items which were more damaging to your character than helpful, now hopefully you can choose from a variety of items without being penalized heavily. I also tried to reduce cooldowns to reasonable levels where possible. There were some seriously worthless spells, some broken ones, spells that didn't level up at all, and some that had no equal.

For spell balance, I got a little more creative and tried to make the majority of spells worth using while remaining balanced. For the unit balance side of things, I didn't change many units unless they were in a severe state as most of the unit balance isn't too bad, at least against the AI. Most of this patch is really just very basic fixes that could have done on a sunday afternoon by the developers. Here's an update fixing what should have been fixed a long time ago.
